What is the correct way to create a pointer to pointer

In Julia, there is no direct concept of pointers or pointer to pointers like in other programming languages such as C or C++. However, there are alternative ways to achieve similar functionality. In this article, we will explore three different approaches to simulate pointer to pointer behavior in Julia.

Option 1: Using Arrays

One way to simulate pointer to pointer behavior is by using arrays. In Julia, arrays are mutable objects, and we can use them to store references to other objects. We can create an array of arrays to simulate a pointer to pointer.


# Create a pointer to pointer
ptr_to_ptr = [Array{Int}(undef, 1)]

In this example, we create an array of size 1 that can store references to arrays of integers. We can then assign a new array to the first element of the outer array to simulate a pointer to pointer.

Option 2: Using Mutable Structs

Another approach is to use mutable structs. In Julia, structs are mutable objects that can hold references to other objects. We can define a mutable struct that contains a field to store a reference to another mutable struct.


# Define a mutable struct
mutable struct PointerToPointer
    ptr::Ptr{Ptr{Int}}
end

# Create a pointer to pointer
ptr_to_ptr = PointerToPointer(Ptr{Ptr{Int}}(C_NULL))

In this example, we define a mutable struct called PointerToPointer that contains a field ptr of type Ptr{Ptr{Int}}. We can then create an instance of this struct and initialize the ptr field with a null pointer using C_NULL.

Option 3: Using References

Julia provides a built-in reference type called Ref{T} that can be used to simulate pointer to pointer behavior. A reference is an object that holds a reference to another object, and it can be updated to point to a different object.


# Create a pointer to pointer
ptr_to_ptr = Ref{Ref{Int}}(Ref{Int}(0))

In this example, we create a reference to a reference of an integer. We can then assign a new reference to the inner reference to simulate a pointer to pointer.

After exploring these three options, it is clear that using arrays is the most straightforward and idiomatic way to simulate pointer to pointer behavior in Julia. Arrays provide a flexible and efficient way to store references to other objects, making them a suitable choice for this purpose.

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